A Lesson in Branding. From Clowns?

Full disclosure: I'm Down with the Clown.

With so many killer options at SXSW, difficult choices sometimes have to be made. Tuesday's 11am time slot included a selection of intriguing sessions with Gary Vaynerchuk (famous wine entrepreneur), Andrew WK (famous musician and partier who wears a lot of white) and Mark Mothersbaugh (famous flower pot hat wearer and musician). I rolled the dice and instead opted to see a case study called, "Juggalos: Rabid Branding".

The session was supposed to be held at the Capital Ballroom in the Intercontinental Hotel. Upon arriving, I learned that session had been moved to St. David's Episcopal Church. This is one way to Keep Austin Weird: witness a marketing case study about rapping clowns from Detroit while sitting in a church!

Presenter, Jenny Benevento started out by educating the audience about who Insane Clown Posse (ICP) is. For those of you who aren't familiar with the group, Benevento's session summary gets you part of the way there:

"The Insane Clown Posse, a Detroit gangsta rap group who literally dress like clowns, have leveraged a rabidly devoted fan base to become the best selling indie band of all time (for REAL). They've accomplished this without radio airplay, major label endorsement, or any mainstream media exposure. In addition to selling millions of albums for decades, they generate millions of dollars in merchandising revenue every year. The group's brand is so far reaching that millions of people who have no interest violent clown rap have watched their viral videos."

But there's so much more if have time to check out some of the ICP videos on YouTube. WARNING: the videos will NOT be appropriate to watch at work which is why I won't include any links here.

ICP also has their own record label, music festival and wrestling league. Benevento's case study sought to answer the seemingly amazing question of how two rapping clowns built a strongly defined, multi-million dollar brand. The answers that she found were pretty interesting and could be applied and compared to real world examples.

The core idea of the ICP brand is to believe in something that's unlike anything else (psychopathic rapping clowns). Emphasize the weirdness (really over the top, psychopathic clowns), to the alienation of some (normal people / non fans / Eminem), making a community of people that want to join (Fans of ICP are called Juggalos).

One of the key findings included the concept of "finding a brand enemy". For ICP and the Juggalos, the enemy list includes, corporate record labels, the mainstream and "normal people". For a brand like Apple the enemy could be represented by the PC as they showed a couple years back with their, "I'm a Mac" campaign.

Benevento also talked about having a brand story or mythology, for ICP this was the "Six Joker Cards", unveiled through a series of concept albums. Nike has a brand story that they've carefully built up over the years: challenge people to be empowered, have a maverick spirit and "just do it."

The concept of piggybacking on an existing brand was something the ICP did with Faygo soda. Faygo is a smaller, regional budget brand that reinforces the underdog stance of ICP. The group regularly raps about the soda and uses it extensively as stage prop in their live show. The early stages of Microsoft were piggybacked on the IBM brand.

ICP has created incredible loyalty by providing a place for it's community to meet. The Gathering of The Juggalos is a yearly entertainment festival held in the backwoods bowels of the midwest. Harley Davidson does the same every 5 years with their "Ride Home" festivals in Milwaukee Wisconsin.

Benvento thoughtfully outlined several other ideas embodied by Shaggy 2 Dope and Violent J, including basic foundational elements such as hard work and sincerity. What was even more interesting was the fact that the scrappy ICP team was doing so many of these things at once to build their brand and sustain it over a twenty year period. As it turns out we can all learn a lot from these clowns.

Filed under  //   #sxlb   SXSW   brands   clowns   danedwards  
Posted by Dan Edwards 

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Are We Creating Too Much Content?

You'd be hard-pressed to find a theme more appropriate to SXSW 2012 than; too much.

Be it in reference to the featured content at the event or the actual event itself, there's no way to filter that much content. Is it too much? It's nothing an app or filter can solve. They aren't smart enough. It's present in all aspects of the Internet and the world. Oh how cool it is to have access to all of that stuff. Then again, oh how overwhelming it is to have access to all of that stuff.

[[posterous-content:pid___0]]

Instagram Founder & CEO, Kevin Systrom told a story about an Instagram member who documented and photographed the recent destruction of tornados in the Midwest using Instagram. It was an impressive display of journalism by a user with only 45 followers. But how are we supposed to sift through all the photos of food, babies and street signs to discover the type of moving content that matters? With a staggering number of photos added to Instagram every second (60-90), it's virtually impossible.

We can't rely on viral to surface everything. It has no rules and you can't control it. When Jonathan Stark spoke about what viral did to his project Jonathan's Card he said, "I started out driving the bus and before I knew it I was strapped to it." He virtually lost all control of his project in less than a week.

As advertisers, we're more aware than anyone of the clutter that exists in modern society. Every new website, every new app and every new blog or publication creates more content, more ad space and more clutter.

It's not to say that every piece of content, every startup, every panelist shouldn't have the opportunity to move and inspire their peers and the world. But you only have access to so much time, so much energy and so many resources. We've got to find a way to simplify. We've got to find a way to serve up what's relevant to the individual. The amount of content we're exposed to is only going to multiply.

The art of discovery is only charming to a certain point. But we've got to figure out how to serve up content in a more efficient and meaningful way. I don't have the answer and no one at SXSW seemed to know it either. But they spoke to the importance of it. We certainly can't write up a terms of agreement requiring people to edit and curate their content. But maybe it doesn't rest on those that create content. Maybe there are too many outlets. How many social networks do we really need?

Posted by dustintomes 

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When your 5-year old is more digital than most CMO’s

It may sound absurd to some, but reality is that kids these days are growing using technology and are more tech savvy than most CMO’s.  That was what Sean Miller from R/GA and John Militello from Google presented on one of the last panels of the Interactive SXSW.

Look at this video and you’ll find it easier to believe:

As it turned out by their non-traditional research, which included talking to parents and interviewing friend’s kids during play dates, technology these days is a polarizing subject where parents have very strong opinions.  Some feel it is important that kids get exposed to technology as early as possible and embrace it while others feel that a more traditional approach is better and try to keep kids as far away from video games and tablets as possible.  Reality is, technology is everywhere and now a day, kids learn to use a computer first than learning to ride a bike.   Actually, an 11-year old has the same technology skills as an adult.

While some may be terrified and intimidated by technology, kids these days are not.  And as Miller and Militello stated, here are some things we can learn from them:

Kids are COLLABORATIVE

Kids work together to figure things out.  They learn together and embrace one another.  They realize quickly how each is different and use that to come up with different solutions.   They like and enjoy each other company and learn to love one another.  As adults, we tend to forget this and compete rather than collaborate.  We must learn to work together, to work different, to respect one another, and accept that ideas can come from anyone.

Kids are FEARLESS

Kids are naturally curious.  They like to try new things, they put their heart into the things their doing, and they simply go for it.  They see the world as a big playground.  As adults, we must fuel this curiosity and ask more in order to learn more.  Go for the things we want and not hold back.  Play while we work.

Kids are TINKERES

Kids learn from doing and experimenting.  When things don’t work, they try again.  They don’t think so much, they just do.  As adults, we often get caught in the process; we complicate things, and waste too much time organizing before rolling up our sleeves and doing.  We should really stop over thinking things and just try and do.

Kids are UNFILTERED

Kids see reality as an obvious truth.  They speak from the heart.  This video is the best example:   When in doubt: ask a kid.  No kids around?  Think how would a kid approach the situation.  See things with the eyes of a kid and keep it simple.

It’s all about being a beginner again and to love what you do, everyday.

Detroit: What the future has to look forward to

You heard from me last year on this subject and, rightfully, the impressive panel was asked back to talk about progress and possibilities. Again, I was astounded by the commitment, passion and effort being put into this new media-based economic model. They, the PEOPLE of Detroit (not the city government) are teaching advanced technological skills to high-school dropouts, the elderly and everyone in-between in an effort to get the Internet to a place it needs to be for Detroit; a place that educates, informs, inspires and connects people to a world of possibilities. 

All of their efforts in the past year have been made possible by a $2 million federal grant from the Broadband Technology Opportunities Program, created through the American Reinvestment and Recovery Act of 2009.  It was so inspiring to see how a grassroots collaborative project that was really vision-based was able to effectively put federal funding to use better than any corporation or government institution could.  What a great example they're setting for other struggling cities and communities.

The advances they've made in educational programming ("disco-tech" workshops) and infrastructure development (computer centers and mesh networks) are incredibly creative and impressive...all of which, by the way, were done in the midst of wide-spread library and school closings.  And, they've been built in such a way that their work can continue even if they lose funding.  One of this year's programs, Detroit Future Youth, helps students, artists and schools by pairing media graduates with public school classrooms to work on digital skill-building, arts integration, community engagement and social responsibility. Awesome.

I love this story not only because of my ties to Michigan but because it's a story of connecting people and technology in a really powerful and productive way. 

More props to the people of Detroit and keep on!

Mesh

Mesh networks use open-source wireless technology to provide affordable Internet access through a shared communications infrastructure.

To follow Detroit's progress visit http://www.huffingtonpost.com/news/detroit-impact/.>

 

Posted by Carey Isom 

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Corporate Zoology? Careful What You Feed The Animals!

In many SXSW sessions, the presenter only scrapes the surface of an interesting idea, but doesn't get into the meat of the matter. Which is unfortunate, because I think those present for Tim Hwang's sparsely attended Explorations in Corporate Zoology were hungry for something more substantial. There were a few bite-sized insights worth reviewing, though.

Hwang attempted to show why we might better understand corporate culture, by borrowing three principles from evolutionary biology:

Variation: Hwang briefly mentioned variation of phenotypes. Diversification. Nature needs a deep gene pool to give us the variety of animals we know today. Corporations may need a deeper meme pool, smart people from a variety of disciplines, to achieve a more innovative culture.

Inheritance: Hwang wondered aloud if corporations can pass their genes on to others through mergers and acquisitions. This is where he started to lose me. What happens in a corporate culture is not transmission of genetic information, but of memetic information. Despite the super-human rights they may have under the law, corporations do not have genes (DNA). They have memes. Memes aren't limited to transmission from parent to offspring - they can transmit laterally, from one brain to many. If you want a successful corporate culture, you'll need room for lateral transmissions, not just top-down ones. We've all watched too many companies trip over their own siloed internal structure, unable to see beyond solitary units to more collaborative lineages.

Adaptation: The major players behind the infrastructure of the Internet run on advertising. They are the carnivores of the space. Less sophisticated users are easy prey. But they are gradually becoming extinct. So how does business adapt to more sophisticated users, migrate to more sophisticated environments? When a predator runs out of food, one tactic is to move to a place where food is more plentiful. When the predator is unable to move, the option is to become less visible. Camouflaged, in other words. Less like an ad, more like an act, service, game or editorial content.

Comparisons between the biological world and the corporate world are nothing new. (Viral marketing, anyone?) I think it's smart to borrow from evolutionary biology for the sake of comparison - with the important caveat that corporations are based not on biological building blocks (genes), but on cultural ones (memes). Biology is more familiar to our corporate brethren, which makes it a nice place to start a conversation, but we shouldn't limit our diet to zoological references.

The three principles on which Hwang based his presentation were just a taste of what corporate culture can learn from the sciences. He rushed through them in half the time allotted for the session. I wish he'd used the full hour to sink his teeth into the three similar principles behind the survival of a meme: fecundity, fidelity, and longevity. They, and further study of cultural evolution may prove more satiating, and more actionable for those who help corporate cultures adapt not only to survive, but to thrive.

Posted by Jake Setlak 

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SXSW 2012: Year of the Brands. 5 That Nailed It.

Hot new apps and startups are synonymous with SXSW. And sure there was plenty of that this year. But for some reason, that's not what stood out to me. Maybe because SXSW has become saturated with apps or maybe the promotional efforts just weren't up to par. What did stand out to me were brands. I think these 5 brands nailed it:

Skype

- Skype had a lot with music, food, and drinks. But to me the kicker was the town crier. The crier was unique and very entertaining reading attendees' tweets. This always drew a crowd.

Skype


GE (GE Garage)

The GE Garage really tied the brand to innovation by:

- Featuring unique, hands on activities like welding and getting a custom etching on the back of an iPad or iPod.

- Showcasing cool technology and thinking with the MakerBot and inventions from Quirky.com.

(download)


Chevy

- Chevy lounge to power up devices and served as a space for attendees to conduct interviews.

- Interview series (film and interactive content) posted to YouTube Channel and website.

- Opportunity to test drive a Chevy including Chevy Corvette Grand Sport Coupe and Chevy Volt (a nice CRM opportunity too).

- And most importantly, the Catch a Chevy free taxi service for attendees (which also included an app and website to help you locate a vehicle nearby).

Chevy

Nike (Fuel Band)
- Awesome purchase experience both in terms of the space and the personal, 1-on-1 process for picking out and setting up your Fuel Band (which started while you waited in line).

- Apps and challenges specific to SXSW to get people going right away.

- The sports lot across the street for an interactive experience.

- Massive digital display that streamed user tweets.

(download)

Google (Google Village Campus)

In addition to swag, booze, and food, Google had:

- A village with houses for different products where you could explore what's new and talk to. Google specialists. On top of that the vibe and atmoshpere at the village made you want to stay awhile and check everything out.

- A variety of panels, discussions, and events (some of which incorporated Hangouts).

- Unique ways of engaging with the products such as creating a custom Android avatar and games for Google Maps.

(download)

 

So what made each of these brand activations great? I my opinion it was three things:

1) Interesting, engaging experiences that brought you in and immersed you in the brand

2) Integrating digital and social into the experience

3) Providing an experience that was beneficial, memorable, and worth talking about or photographing (sure the lavish parties free food and booze will draw people in, but they likely walk away thinking about the party not the brand)

Filed under  //   Chevy   GE   Google   Leo Burnett   Nike   SXSW   Skype   brands   digital   experiential marketing  

(1PM + 1BA)SXSW= an inspiring story?

Exposition: the background information needed to properly understand the story, such as the problem in the beginning of the story.

1PM Nicole Baumstark Project Manager SXSW veteran

1BA Brendon Thomas, Business Analyst, SXSW newbie

While we are compelled to agree with all the digital chatter, SXSW:

  •  Jumped the shark
  •  Was out over its skis
  •  A complete madhouse

Or whatever turn of phrase you prefer, we are also forced to face the staggering fact that this conference is a triumph of positive spirit.  Even when discussing over booked hotels, iced out sessions, horrible weather, and overall poorly managed infrastructure; we never once met the disgruntled conference goer lamenting the fact that they were forced to attend and would prefer to just be home.  In fact, we were repeatedly faced with the statement: ‘I have hope for tomorrow because I am really excited by…”  People were willing to overlook the ‘small stuff’ in the hopes of finding that greater insight, or their raison d’etre at this conference.  So with that spirit we will ask you to read on and remember that due to some technical difficulties of our own, we were unable to post a few small blog updates, so instead you are now being subjected to one long formatted post.  We are hitting our high notes and will try to give you a little touch and feel for what we experienced.  Read on and be hopeful.

Rising Action: the basic internal conflict is complicated by the introduction of related secondary conflicts, including various obstacles that frustrate the protagonist's attempt to reach his goal.

Brands as Patterns: We were challenged to find patterns in our Brands and in fact look for a way to turn our Brands themselves into a series of patterns.  The session was a panel composed by a: hardware specialist, UX specialist, writer, and composer.  They posited that successful brands need to leverage patterns in all that they do in order to build Brand recognition.  But it was more than simply repeating the themed tune.  Rather, we should look to tell a story with our Brand (this was the BAs first introduction to the ‘story’ meme at the conference).  In fact, the panel argued that it’s not enough to have one series of patterns but rather look to integrate multiple simultaneous patterns to tell the Brand story.  By telling your brand story leveraging the patterns, you can imagine a series of story lines with consistent voice, interaction, sound and look/feel.  However, no story is complete without tension or a ‘bad guy’.  However, if you don’t have a ‘bad guy’, you can leverage your patterns to create tension by varying your one of your patterns within the greater story arc.  Change the voice while maintaining a consistent look/feel, sound, and interaction.  In the end by reconciling the pattern you can bring solace to your customer and increase the relationship.

Power of Unpopular Brands: Here we stumbled, the beginning of day light savings time (a beef that I will kvetch about in another venue), upon a book reading.  Our other session was full, we were late, and we had no hope for gaining any insight from a reading.  This was confirmed when, in the first 15 minutes, the speaker was reduced to tears on the stage, but in the spirit of optimism (or perhaps because we had comfy chairs) we didn’t abandon ship.  We were rewarded for our constancy because there was a point to the tears and they brought about a dramatic turn in the presentation.  We were encouraged to think about Brands as personalities, and as such to recognize that as personalities not everyone will like them.  Rather than fighting that, stop apologizing to the people that are never going to like your Brand.  Let the business that is difficult because it doesn’t speak to your core walk out the door (I had no intention of rhyming that but I am going to keep it).  This will allow us to focus on our core market and build a personal experience directly related to the customers that keep us in business.  Through dramatic understanding will come growth.

Climax: the turning point, which marks a change, for the better or the worse, in the protagonist’s affairs.

Decentralized Organizations: I must mention this less than inspiring session because the panel was so very meta.  In fact it became a metaphor for the topic.  There was no centralized strong leadership on the panel and no agreed upon central motivation.  As a result the conversation was reduced to apathetic posits with no compelling arguments.  The founder of Second Life, a Zappos VP, a MIT professor, and a non memorable HR speaker touted to the group that decentralized organizations CAN’T be efficient. Even though we vehemently disagreed and were dissenting whispering voices, this session helped us realize that there isn’t always a Silver Bullet approach to tackling a problem.  Even though the session was lackluster, we remembered that SXSW is not only a conference for learning the new, but for challenging other’s ideas with our experiences.

Brands as an API: Shell shocked and confused after the sun began to come out we struggled to cross campus in the bright of day to find a session locked in the darkness of the intercontinental assembly hall.  We were struck by the idea of brands as an API and immediately disappointed that the session had nothing to do with building a SOA to support your brand.  Rather it was more a metaphor.  Break down your brand to your core ‘primitive’ concepts and expose them with loose constraints to your user base in order to allow them to create inspiring experiences without your intervention.  It may not work with all Brands, but it is the beginning of a new meme that we saw here, the idea that we should be enabling conversations rather than having conversations.

Agile Advertising: A forward 15 presentation that was cut from a 60 minute session into a 15 minute presentation forced me to consider the idea that all my presentation should be written for 4 times the time allotted and be cut down to fit.  We learned about improve as a concept and how to develop our ‘agile’ mindset by killing the ‘big idea’.  Rather we as marketers can build a social object that inspires reuse by listening to our user base, taking their idea and adding an ‘and then’ concept.  Spin their commentary into something that can be humanized.   The compelling example sited was Hyundia.  During the recession, most auto makers assumed that people wanted deep discounts on car prices as the sole incentive to buy. However, Hyundia listened to consumer feedback and realized people were afraid to have a car payment if they lost their job. Hyundia heard their consumer and brilliantly took the feedback and created an “insurance policy campaign” that would help drivers with their monthly payment if they became unemployed. Sales increased for Hyundia while their competitor’s sales dropped.  

Falling Action: the conflict between the protagonist and the antagonist unravels, with the protagonist winning or losing against the antagonist.

Dinner at Uchi: We left our SXSW experience exhausted but with hearts full and we marched to our singular dinner out.  Dinner at Uchi is more than a feast; it’s a respite for a weary soul.  It’s also an inspiration comparative to the Key note speeches.  We grazed through super anti-oxidant and palate challenging plates (yokai berry atlantic salmon, dinosaur kale, asian pear, yuzu).  As well as sumptuous plates that warmed our hearts (pork jowl brus­sels sprout kimchee, preserved lemon crème fraiche, romaine).  At this meal the sun was shining, we didn’t have to wait in line, and everyone was prepared appropriately.  Our infrastructure nemesis for SXSW was no more.

Denouement: events between the falling action and the actual ending scene of the drama or narrative and thus serves as the conclusion of the story.

The flight home was without incident and we even arrived back in Chicago ahead of schedule. We aren't going to wrap up the SXSW experience for you, rather we are going to expose the primitive facts of our experience leveraging a tool that we discovered in the trade show, in the hopes that you will use some of what we learned to create some story of your own.

This blog post was edited from an original 12 page transcript.

Filed under  //   brendon thomas   nicole baumstark  
Posted by bmathomas 

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Moore’s Law and Glass-Half-Full Thinking

“Optimism is the faith that leads to achievement. Nothing can be done without hope and confidence.” –Helen Keller

Relative to the rest of my short life, 2011 was a tough year. There are days when I kinda wanna take 2011 out back and shoot it. I like to think I came out of it a lot wiser, and I’d love another crack at some of the challenges I faced last year. That said, I might have come to SXSW 2011 hoping to find that time travel had been accidentally conquered by some social-media startup with an errant Python script during a weekend hack-a-thon. No such luck. But I did find overwhelming optimism for the future, with technology as the basis for that optimism. 

I attended no less than four different sessions that referenced Moore’s Law: the exponential growth of computational power, and each session had a viewpoint on where all that new computing power will take us in 10, 20, and 50 years. Many of these referenced the same monumental achievements, and the impact those achievements will have on our lives. So with this article, dear reader, you get my commentary on four sessions for the price of one, all neatly tied together in six-degrees-of-Kevin-Bacon fashion. We’ll go from Dean Kamen to Peter Diamandis to Ray Kurzweil to Stephen Wolfram. I hope you get even a little bit of that tingly feeling of inspiration that I found attending these sessions. 

Every year at SXSWi I see at least one presentation that gives me chills. This year it was Dean Kamen’s session titled Invention and Inspiration: Building a Better World. Dean is well known for inventing the technology behind the Segway personal transporter, as well as the most advanced wheelchair in existence. This wheelchair can stand the occupant fully upright, can go up stairs, and is capable of traversing pretty much any terrain that a walking person can tackle. Dean also invented the first wearable insulin pump for diabetics. But Dean has done so much more. He went into great detail, telling an inspiring story about being approached by the U.S. military. They challenged him to reinvent the prosthetic arm for the benefit  of the many U.S. soldiers who had lost limbs in war. Dean took us through the entire process, and demonstrated the advanced prosthetic arms he ultimately created. These limbs have a full 14 degrees of freedom, weigh less than 9 lbs, and make the bearer capable of gracefully picking up a grape and eating it without damaging it in the process. Dean then went into his approach to tackling two more broad-reaching issues: water, and power. Around 1.1 billion people do not have access to clean water, and 1.6 billion have no access to electricity. Kamen took us through the creative process for inventing the world’s most effective portable water purifier, and powering it by the world’s most efficient power generator. Once the technological challenges were conquered (and I promise you, I’m not doing justice to the gravity of this achievement with my brevity), Dean and his team faced another massive problem: distribution. None of DEKA’s partner companies had conquered distribution with the countries that needed this most. Enter Coca Cola: the company behind what is possibly the most widely distributed product in the world. Working in partnership, several of DEKA’s inventions were modified to create Coca Cola’s next generation of Soda fountain. This partnership will allow DEKA to tap into Coca Cola’s mastery of worldwide distribution to further his efforts to bring water and power to the world. Coca Cola also co-sponsor’s Dean’s “FIRST” effort: which stands for “For Inspiration and Recognition of Science and Technology”. This project works with DEKA sponsors to immerse school children in the world of science through robotics competitions and other efforts. It was truly inspiring to see such a beautiful mind focused on such beautiful efforts. 

It turns out, I had already heard a small preview about Dean’s remarkable water and energy solutions form another presenter: this was Peter Diamandis in his session Abundance: The Future is Better Than You Think. The title drips with optimism, so how could I resist? The opening statement was even rich in optimism: We live in an extraordinary time and we have the ability to achieve anything. According to Peter, it’s a matter of commitment and passion, and we need to stop complaining and start doing. Coming from me it probably sounds like a bunch of platitudes, but coming from Peter (with all of his achievements to back it up) it actually gives you chills. Peter is best known for his “XPrize” incentives that reward privately funded teams for achieving the unachievable. You may remember the mass media talking about the Ansari X prize: a $10 million award granted to the first privately financed team that could build and fly a three-passenger vehicle 100 kilometers into space twice within two weeks. The non-profit X Prize Foundation has since offered contests for fuel-efficient vehicles and oil cleanup, and they have several move active prizes awaiting a winner. In all cases, the prize has arguably succeeded in accelerating scientific and industrial achievements in those areas. Peter discussed the success of the X Prize Foundation, and many of their future prizes that should do more than their part to advance achievement in a number of technological human concerns. Diamandis pointed out that adversity to risk was killing our nation’s competitive advantage in the global landscape. The X Prize incentives had spurred a higher risk tolerance, and thus accelerated innovation. It’s a true testament to the power of well-devised incentive structures. This is a reminder to all leaders that aversion to risk can indeed stifle innovation, and we all need to encourage smart risk-taking.

Diamandis also spent a fair amount of time discussing Singularity University (and Moore’s Law as a backdrop), and how they are focused on the most powerful technologies that are changing the planet. Peter wrapped up the session discussing how technological achievement, powered by advanced computation, would conquer both energy and water shortages the world over. He referenced technology from Dean Kamen’s firm DEKA (more on him later) that will eventually provide enough clean water to eliminate it as a world concern, and enough energy so as to make energy itself squander-able.  

It turns out that another SXSW presenter, Ray Kurzweil is a co-founder of Singularity University with Peter Diamandis. Kurzweil is an author, scientist, futurist, and pioneer in areas like optical character recognition, voice recognition, speech to text technology, transhumanism, and artificial intelligence. Ray talked about current technological achievements as proof that current computational power is already yielding remarkable results. One of his prime examples was IBM’s “Watson” computer, which recently defeated the top two Jeopardy champions at that game. Watson didn’t just win: Watson dominated them. I had heard about this, and never thought much of it until Ray Kurzweil explained the significance. Jeopardy is not a game of simple discrete facts: it is a game that plans on language nuances like humor, metaphor, puns, play-on-words, etc.  Watson actually needed true artificial intelligence to achieve this. Watson was “trained” by consuming and analyzing petabytes of information, including the entirety of Wikipedia. If a human being took the time to read all of Wikipedia, the site would have doubled in size by the time they finished. 

Kurzweil was then interviewed regarding the future of technology, and how advanced computational power would get us there. One of his more profound statements was that any technology could hold both promise and peril. For example, fire may cook our food, but it can also burn down the village. Likewise, biotechnology may cure diseases, but could also be weaponized by unscrupulous terrorists to attack mankind. In a discussion on Artificial intelligence, Kurzweil was asked his opinion about the popular Siri iOS application. He talked about being proud that his own work on speech recognition was integral to how Siri works, and how it was just the tip of the iceburg when it comes to artificial intelligence.

Guess who else contributed significantly to Siri? Stephen Wolfram, that’s who.  While the work of Ray Kurzweil may have made Siri understand the words you’re asking, it was Stephen Wolfram’s work that makes her know the answers. Wolfram is the inventor of Mathmatica, a computational programming language, and is also the inventor of the WolframAlpha “Computational Knowledge Engine”. This stunning engine allows you to submit any computation or topic, and the engine will try to give you the most comprehensive report of known knowledge on the topic, including running a number of calculations. The API behind WolframAlpha is essentially Siri’s brain. See the examples page on Wolfram for some pretty remarkable results. 

Wolfram gave a stunning presentation on the current and future state of computation, demonstrating the advanced capabilities of Mathmatica and WolframAlpha along the way. His demonstrations drew laughs, gasps, and put many-a-jaw on the floor. 

So there you have it: four of the most brilliant technological minds on the planet, all converging in Austin, all talking about inspiring world-altering projects that will better the world for all mankind. You may think the common thread in the four speakers was their superhuman brains, but it wasn’t. It was their optimism for man’s future: optimism for what advanced technology will do for us, and for what we will do with it. Thanks to Moore’s law, the technological glass is indeed half-full. Thanks for the inspiration. 

 

Why ad agencies should act more like tech startups?

This conference was based on an article that Rei Inamoto wrote for Fast Company that immediately created a debate between those who believe that advertising agencies should act more like startups and those that strongly don't. Inamoto decided to take this debate into a real life forum and not only asked the audience in the room but he also brought 6 interviews from both the startups and the agency world.

Audience verdict: 89% said yes, advertising agencies should act more like tech startups. Interviews: it was a 50/50 with very interesting point of views that touched upon 3 things that every company, advertising agency or startups, should have. All 3 very obvious but very easy to forget.

1. Structure
Agencies are structured in a heriarchy model and the bigger it gets, the more layers and positions that make it easy for the team to loose consistency. This vertical model promotes difference versus integration. In technology, every position is overlapping and specialization is considered the enemy of innovation. People are hired to multi task, they are expected to know and share, to be on top of innovations, and everyone is expected to be part of an idea. Even the receptionist is expected to contribute ideas as well as be part of a sales pitch. He concluded that it all comes down to hireing a Hacker, a Hustler, and a Hipster. Every company should have and integrate all 3. Interesting talent combination!

2. Compensation
Agencies work for cash, a short term approach. Agencies love the word retainer because to them, retainer is equal to bodies. But ideas are produced by People, not bodies. Ideas are produced by talent. We have to think of being in the talent business and keep things simple. Simple is easy to use, difficult to build, and difficult to charge for. There is no clear answer as to how to charge for the work, that's why talent is needed to come up with creative ideas to address this. Startups are hungry. They test and learn. They improve and update based on insights. They look at the future and build a compensation based on results. No immediate cash, the cash will come along with the results.

3. Process
Agencies were built in an old world structure and process and are now expected to come up with new world work. Startups, on the other hand, build their process based on insights, desire, and utility. To keep the process simple a company should make the most of:
- Strategy whih makes your idea insightful and relevant.
-Storytelling which makes your idea inspireing and emotional.
-Software which makes the idea useful.

No matter if the answer is yes or no, both need to master the art of storytelling, dedication, and inspiration. Why?

-We are in a business of selling stories, communicating our story in an unique and compelling way that people can relate to. No matter what we do, we must become the best and creative STORYTELLERS out there. That's what makes the difference.

-When you love something, you keep at it. You don't give up. That's DEDICATION. And those are the ones that sell their ideas and get them produced.

-And INSPIRATION is fundamental. Without inspiation there's no motivation. Find your inspiration and share it. Bring ideas to your team everyday, what inspires you can inspire others. Believe it or not, inspiration is the most difficult to achieve. Here at SXSW, I'm finding tons of it and hope that by sharing this post, you can find some too.

The power of visual storytelling

Storytelling seems to be the buzz word this year at SXSW.
I was really excited to go to this panel because our job basically translates to the art of creative storytelling. Whether it's a brief, creativity, or a client presentation, we have to sell the story. To my surprise, this panel, which was supposed to be about the power of visual storytelling, had NO visuals. The only visual thing there was the twitter board which was quite distracting to anyone who wanted to focus on the topic.

Here are some notes/ tips that did inspire me:
- visual or not, you have to paint stories with your words
- design is the glue that holds all the visuals together
- when you tell a story, think WIST (would I share this?). If the answer is no, you don't have a good story.
- sell your story and sell it quickly. Think headlines. Learn how to write a headline that cathes your attention and begs for more.
- google says: you have 3 seconds before you hit the back button. Again, make it quick. Learn how to write creative headlines.
- don't appeal to the world. Know who you need to reach, how to engage with them, and how to speak their language.
- if your story doesn't offend someone, it probably isn't exciting anyone either. Be bold and true.
- complacency is death to growth
- think of the story as a cereal and tell it in pieces. Star Wars is 1 story told in different pieces.
- storytelling is a muscle. You get better by doing. Do!
- rewrite your shit. Even Steven Spielberg has an editor.
- emotion is the value of your story. Be authentic.
- look for the story outside the spotlight, NOT in the obvious place. That's where you'll find the real emotions.